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Digital Da Vinci [electronic resource] : Computers in the Arts and Sciences / edited by Newton Lee.
Digital Da Vinci [electronic resource] : Computers in the Arts and Sciences / edited by Newton Lee.
Creatore [Lee, Newton]
Estensione 1 online resource (XIX, 292 p. 137 illus., 107 illus. in color.) online resource.
Disciplina 006.7
Accesso ente SpringerLink (Online service)
Genere/Forma Electronic books
ISBN 9781493909650
9781493909643
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto From a Pin-Up Girl to Star Trek's Holodeck: Artificial Intelligence and Cyborgs -- Experimental Creative Practices -- Repeating Circles, Changing Stars: Learning from the Medieval Art of Visual Computation -- Brain, Technology and Creativity, Brainart: A BCI-Based Entertainment Tool to Enact Creativity and Create Drawing From Cerebral Rhythms -- Video Ergo Sum: An Artist's Thoughts on Inventing with Computer Technology in the Creation of Artworks -- Wasting Time? Art, Science and New Experience, Examining the Artwork, Know More (House of Commons) -- The Information Train -- The Quartic Process Model for Developing Serious Games: 'Green My Place' Case Study -- 3-D Manufacturing: The Beginning of Common Creativity Revolution -- Recursive Digital Fabrication of Trans-Phenomenal Artifacts -- Human-Robotic Interaction in Prepare Environments: Introducing an Element of Surprise by Reassigning Identities in Familiar Objects -- The Message of Media Machines.
Record Nr. DUKE-006184074
[Lee, Newton]  
Materiale a stampa
Lo trovi qui: Duke University
Digital Da Vinci [electronic resource] : Computers in the Arts and Sciences / edited by Newton Lee.
Digital Da Vinci [electronic resource] : Computers in the Arts and Sciences / edited by Newton Lee.
Creatore [Lee, Newton, editor]
Estensione XIX, 292 p. 137 illus., 107 illus. in color : online resource.
Disciplina 006.7
Accesso ente SpringerLink (Online service)
ISBN 9781493909650
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto From a Pin-Up Girl to Star Trek's Holodeck: Artificial Intelligence and Cyborgs -- Experimental Creative Practices -- Repeating Circles, Changing Stars: Learning from the Medieval Art of Visual Computation -- Brain, Technology and Creativity, Brainart: A BCI-Based Entertainment Tool to Enact Creativity and Create Drawing From Cerebral Rhythms -- Video Ergo Sum: An Artist's Thoughts on Inventing with Computer Technology in the Creation of Artworks -- Wasting Time? Art, Science and New Experience, Examining the Artwork, Know More (House of Commons) -- The Information Train -- The Quartic Process Model for Developing Serious Games: 'Green My Place' Case Study -- 3-D Manufacturing: The Beginning of Common Creativity Revolution -- Recursive Digital Fabrication of Trans-Phenomenal Artifacts -- Human-Robotic Interaction in Prepare Environments: Introducing an Element of Surprise by Reassigning Identities in Familiar Objects -- The Message of Media Machines.
Record Nr. UMICH-013013562
[Lee, Newton, editor]  
Materiale a stampa
Lo trovi qui: University of Michigan Ann Arbor
Digital da vinci : computers in the arts and sciences / by Newton Lee.
Digital da vinci : computers in the arts and sciences / by Newton Lee.
Estensione 137 pages : illustrations
Accesso persona Lee, Newton, author, editor
Anderson, Dennis, author
Armstrong, Keith, author
Barrass, Stephen, author
Cohen, Nathan, author
Cowley, Benjamin, author
Danylak, Roman, author
Folgieri, Raffaella, author
Granato, Marco, author
Grechi, Daniele, author
Lucchiari, Claudio, author
Niewiadomski, Robert, author
Ozkar, Mine, author
Sade, Gavin, author
Spinellis, Diomidis D., author
Velonaki, Mari, author
Accesso ente Alumni and Friends Memorial Book Fund
ISBN 1493909649
9781493909643
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UPENN-9963690233503681
Materiale a stampa
Lo trovi qui: University of Pennsylvania
Digital Da Vinci [electronic resource] : Computers in Music / edited by Newton Lee.
Digital Da Vinci [electronic resource] : Computers in Music / edited by Newton Lee.
Creatore [Lee, Newton, editor]
Estensione XIX, 267 p. 102 illus : online resource.
Disciplina 004
Accesso ente SpringerLink (Online service)
ISBN 9781493905362
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: A Tale Of Four Moguls: Interviews With Quincy Jones, Karlheinz Brandenburg, Tom Silverman And Jay L. Cooper -- Chapter 2: Getting On The Billboard Charts: Music Production As Agile Software Development -- Chapter 3: Producing And Its Effect On Vocal Recordings -- Chapter 4: Mediated Interactions And Musical Expression – A Survey -- Chapter 5: Improvising With Digital Auto-Scaffolding: How Mimi Changes And Enhances The Creative Process -- Chapter 6: Delegating Creativity: Use Of Musical Algorithms In Machine Listening And Composition -- Chapter 7: Machine Listening Of Music -- Chapter 8: Making Things Growl, Purr And Sing -- Chapter 9: Eeg-Based Brain-Computer Interface For Emotional Involvement In Games Through Music -- Chapter 10: Computer And Music Pedagogy.
Record Nr. UMICH-012848790
[Lee, Newton, editor]  
Materiale a stampa
Lo trovi qui: University of Michigan Ann Arbor
Digital Da Vinci [electronic resource] : Computers in Music / edited by Newton Lee.
Digital Da Vinci [electronic resource] : Computers in Music / edited by Newton Lee.
Creatore [Lee, Newton]
Estensione 1 online resource (XIX, 267 p. 102 illus.) online resource.
Disciplina 004
Accesso ente SpringerLink (Online service)
Genere/Forma Electronic books
ISBN 9781493905362
9781493905355
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: A Tale Of Four Moguls: Interviews With Quincy Jones, Karlheinz Brandenburg, Tom Silverman And Jay L. Cooper -- Chapter 2: Getting On The Billboard Charts: Music Production As Agile Software Development -- Chapter 3: Producing And Its Effect On Vocal Recordings -- Chapter 4: Mediated Interactions And Musical Expression - A Survey -- Chapter 5: Improvising With Digital Auto-Scaffolding: How Mimi Changes And Enhances The Creative Process -- Chapter 6: Delegating Creativity: Use Of Musical Algorithms In Machine Listening And Composition -- Chapter 7: Machine Listening Of Music -- Chapter 8: Making Things Growl, Purr And Sing -- Chapter 9: Eeg-Based Brain-Computer Interface For Emotional Involvement In Games Through Music -- Chapter 10: Computer And Music Pedagogy.
Record Nr. DUKE-006098577
[Lee, Newton]  
Materiale a stampa
Lo trovi qui: Duke University