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Human-computer interaction [electronic resource] : interaction modalities and techniques : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part IV / Masaaki Kurosu (ed.).
Human-computer interaction [electronic resource] : interaction modalities and techniques : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part IV / Masaaki Kurosu (ed.).
Creatore [International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource.
Disciplina 004.01/9
Accesso persona Kurosu, Masaaki
Genere/Forma Electronic books
Soggetto non controllato Computer science
Multimedia systems
User Interfaces and Human Computer Interaction
Computers and Society
Multimedia Information Systems
ISBN 9783642393303 (electronic bk.)
3642393306 (electronic bk.)
9783642393297
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UPENN-9960108413503681
[International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]  
Materiale a stampa
Lo trovi qui: University of Pennsylvania
Human interface and the management of information. Part I [electronic resource] : information and interaction design : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings / Sakae Yamamoto (ed.).
Human interface and the management of information. Part I [electronic resource] : information and interaction design : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings / Sakae Yamamoto (ed.).
Creatore [International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource.
Disciplina 004.01/9
Accesso persona Yamamoto, Sakae
Accesso convegno International Conference on Human-Computer Interaction
ISBN 9783642392092 (electronic bk.)
3642392091 (electronic bk.)
9783642392085
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UALBERTA-6239994
[International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]  
Materiale a stampa
Lo trovi qui: University of Alberta / NEOS Library Consortium
Human factors in computing and informatics : first International Conference, SouthCHI 2013, Maribor, Slovenia, July 1-3, 2013. Proceedings / Andreas Holzinger, Martina Ziefle, Martin Hitz, Matjaz̆ Debevc (eds.).
Human factors in computing and informatics : first International Conference, SouthCHI 2013, Maribor, Slovenia, July 1-3, 2013. Proceedings / Andreas Holzinger, Martina Ziefle, Martin Hitz, Matjaz̆ Debevc (eds.).
Creatore [SouthCHI (Conference) (1st : 2013 : Maribor, Slovenia)]
Estensione 1 online resource (xxiii, 845 pages) : illustrations.
Accesso persona Holzinger, Andreas, editor
Ziefle, Martina, 1962-editor
Hitz, Martin, editor
Debevc, Matjaz̆, editor
Genere/Forma Electronic books
Conference papers and proceedings
Ebook
Congresses
Soggetto non controllato Computer science
Computer Communication Networks
Information storage and retrieval systems
Artificial intelligence
Information Systems Applications (incl. Internet)
Information Storage and Retrieval
User Interfaces and Human Computer Interaction
Health Informatics
ISBN 9783642390623
3642390625
9783642390616
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Measurement and Usability Evaluation. Design and Development Methodology for the Emotional State Estimation of Verbs / Georgios Kouroupetroglou, Nikolaos Papatheodorou, Dimitrios Tsonos -- Automatic Recognition of the Unconscious Reactions from Physiological Signals / Leonid Ivonin [and others] -- Technique for Evaluating Photo Sharing Interfaces with the Early Prototypes -- Group Simulation / Jarno Aulis Olavi Ojala, Dhaval Vyas, Arto Juhani Lehtiniemi -- Usability Evaluation of Configuration-Based API Design Concepts / Thomas Scheller, Eva Kühn -- Monitoring Learning Activities in PLE Using Semantic Modelling of Learner Behaviour / Selver Softic [and others] -- Back to User-Centered Usability Testing / Kimmo Tarkkanen [and others] -- Comparing the Levels of Frustration between an Eye-Tracker and a Mouse: A Pilot Study / Hildegardo Noronha, Ricardo Sol, Athanasios Vourvopoulos -- Study of the Influence of Prototype Aesthetic Fidelity (A Realism Factor) in Usability Tests / Diana Rueda, René Hoto, Andrés Conejero.
Exploiting Classical Bibliometrics of CSCW: Classification, Evaluation, Limitations, and the Odds of Semantic Analytics / António Correia, Benjamim Fonseca, Hugo Paredes -- An Empirical Evaluation of a Usability Measurement Method in a Model Driven Framework / Lassad Ben Ammar, Adel Mahfoudhi -- The Impact of User Diversity on the Willingness to Disclose Personal Information in Social Network Services / Anne Kathrin Schaar, André Calero Valdez, Martina Ziefle -- Usability Evaluation -- Medical Environments. -- Practical Neurophysiological Analysis of Readability as a Usability Dimension / Inês Isabel Pimentel Oliveira, Nuno Manuel Guimarães -- Query Behavior: The Impact of Health Literacy, Topic Familiarity and Terminology / Carla Teixeira Lopes, Cristina Ribeiro -- MeD UD -- A Process Reference Model for Usability Design in Medical Devices / Derek Flood [and others].
Accessibility Methodologies. Dictionary of the Slovenian Sign Language on the WWW / Luka Cempre, Aleksander Bešir, Franc Solina -- A Usability Requirements Analysis for Wireless Interaction and Connectivity for Elderly Hearing Aid Users / Matjaž Debevc, Ines Kožuh, Hilmar Meier -- Investigating an Accessible and Usable ePub Book via VoiceOver: A Case Study / Valentina Bartalesi Lenzi, Barbara Leporini -- Route Descriptions in Advance and Turn-by-Turn Instructions -- Usability Evaluation of a Navigational System for Visually Impaired and Blind People in Public Transport / Elke Mattheiss, Elmar Krajnc.
Game-Based Methodologies. Elements of Play for Cognitive, Physical and Social Health in Older Adults / Fares Kayali [and others] -- Understanding the Digital Game Classification System: A Review of the Current Classification System and Its Implications for Use within Games for Health / Hannah Ramsden Marston, Stuart T. Smith -- A Preliminary Evaluation of a Participation-Centered Gameplay Experience Design Model / Luís Lucas Pereira, Licinio Roque -- Increase Physical Fitness and Create Health Awareness through Exergames and Gamification / Philipp Brauner [and others] -- Design of a Game-Based Pre-hospital Resuscitation Training for First Responders / Marco Kalz [and others].
Web-Based Systems and Attribution Research. The Resigned, the Confident, and the Humble: A Typology of Computer-Related Attribution Styles / Monique Janneck, Sascha R. Guczka -- Next Generation Tele-Teaching: Latest Recording Technology, User Engagement and Automatic Metadata Retrieval / Franka Grünewald [and others] -- Towards the Personalization of CAPTCHA Mechanisms Based on Individual Differences in Cognitive Processing / Marios Belk [and others] -- Personality Influences on Etiquette Requirements for Social Media in the Work Context / André Calero Valdez, Anne Kathrin Schaar, Martina Ziefle -- Role of Information Scent and Link Position in a Successful Navigation on Web / Vamshi Velagapuri, Suvarna Rekha.
Virtual Environments. The Minimal Group Paradigm in Virtual Teams / Monique Janneck, Petra Saskia Bayerl, Jana-Eva Dietel -- "Atlas 2012" Augmented Reality: A Case Study in the Domain of Fine Arts / Narvika Bovcon [and others] -- Unfolding -- A Library for Interactive Maps / Till Nagel [and others] -- Improving Students' Technical Skills Using Mobile Virtual Laboratory: Pilot Study of Assembly Language Input Methods for Touchscreen Devices / Mihael Kukec, Sandi Ljubic, Vlado Glavinic -- Exploring the Adaptation to Learning Styles: The Case of AdaptiveLesson Module for Moodle / Jelena Nakić, Sabine Graf, Andrina Granić -- Design and Evaluation of a Learner-Centric Immersive Virtual Learning Environment for Physics Education / Johanna Pirker [and others] -- Towards Unification for Pointing Task Evaluation in 3D Desktop Virtual Environment / Mathieu Raynal, Emmanuel Dubois, Bénédicte Schmitt.
Special Session on Design Culture for Ageing Well: Designing for Situated Elderliness (DCAW). Design Culture for Ageing Well: Designing for 'Situated Elderliness' / Özge Subasi [and others] -- Towards Community-Based Co-creation / Alina Huldtgren [and others] -- Course and Perception of Ageing in Different Cultures Relevant for Intercultural HCI Design / Rüdiger Heimgärtner -- Memoryscape: Designing with Senior Citizens as Memory Meditation / Naveen L. Bagalkot, William Green, Peter Lutz -- Design and Interaction in a Smart Gym: Cognitive and Bodily Mastering / Alma Leora Culén, Sisse Finken, Tone Bratteteig -- From Research to Design -- Sketching a Game to Trigger Reminiscence in Older Adults / Naemi Luckner [and others].
kommTUi -- A Design Process for a Tangible Communication Technology with Seniors / Lisa Ehrenstrasser, Wolfgang Spreicer -- Keeping "InTOUCH": An Ongoing Co-design Project to Share Memories, Skills and Demands through an Interactive Table / Sabina Giorgi [and others] -- Assisting Lifestyles: "Laughing, Living and Learning" / Boris Markovic, Özge Subasi -- Older People as Equal Partners in Creative Design / Helena Sustar, Sara Jones, Andy Dearden -- Designing Guiding Garments for People Affected by Dementias / Britta Friederike Schulte -- Towards Rapid Technology Probes for Senior People / Florian Güldenpfennig, Geraldine Fitzpatrick -- Towards an Acceptance Model for AAL / Gerhard Leitner, Oana Mitrea, Anton J. Fercher.
Input Devices. Gestyboard 2.0: A Gesture-Based Text Entry Concept for High Performance Ten-Finger Touch-Typing and Blind Typing on Touchscreens / Tayfur Coskun [and others] -- On-Screen Marker Fields for Reliable Screen-to-Screen Task Migration / Rudolf Kajan [and others] -- Reading on eInk and Backlit LED -- The Influence of Positive and Negative Contrast on Eye Movements / Yves Etienne Bochud, Marc Garbely -- Exploring Hand Posture for Smart Mobile Devices / Ionuţ-Alexandru Zaiţi, Radu-Daniel Vatavu, Ştefan-Gheorghe Pentiuc -- Pointing in the Air: Measuring the Effect of Hand Selection Strategies on Performance and Effort / Matthias Schwaller, Denis Lalanne.
Adaptive Systems and Intelligent Agents. The Influence of Proactivity on Interactive Help Agents / Helmut Lang [and others] -- Platform-Aware Rich-Form Generation for Adaptive Systems through Code-Inspection / Miroslav Macik [and others].
Workshop for Assessing the State of HCI Research and Practice in South-Eastern Europe (WS-HCISEE). Kinect Web Kiosk Framework / Ciril Bohak, Matija Marolt -- Enhancement of Web Application Design of the Open Platform for Clinical Nutrition / Peter Novak, Franc Novak, Barbara Koroušić Seljak -- HDCMD: A Clustering Algorithm to Support Hand Detection on Multitouch Displays / Bojan Blažica, Daniel Vladušič, Dunja Mladenić
Doctoral Consortium. Augmentative Requirements Engineering for Trustworthy and Usable ICT-Based Services / Hrvoje Belani -- Research Goals for Evolving the 'Form' User Interface Metaphor towards More Interactivity / Johannes Harms -- Intentions: A Confident-Based Interaction Design for Smart Spaces / Mario Vega-Barbas, Miguel A. Valero.
Poster Presentations. Combining Spatial and Temporal Information of Eye Movements in Goal-Oriented Tasks / Monchu Chen, Nelson Alves, Ricardo Sol -- Dyslexia Explorer: A Screening System for Learning Difficulties in the Arabic Language Using Eye Tracking / Arwa Al-Edaily, Areej Al-Wabil, Yousef Al-Ohali -- An Analysis of Social Interaction between Older and Children: Augmented Reality Integration in Table Game Design / Chan-Li Lin, Shih-Han Fei, Shu-Wei Chang -- Justification of User Profiles Based on the Mental Models' Competency / Ieva Bolakova, Svetlana Ignatjeva, Nellija Bogdanova.
Record Nr. UCHICAGO-11079569
[SouthCHI (Conference) (1st : 2013 : Maribor, Slovenia)]  
Materiale a stampa
Lo trovi qui: University of Chicago
Human-computer interaction : interaction modalities and techniques : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part IV / Masaaki Kurosu (ed.).
Human-computer interaction : interaction modalities and techniques : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part IV / Masaaki Kurosu (ed.).
Creatore [International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource.
Disciplina 004.01/9
Accesso persona Kurosu, Masaaki, 1948-
Genere/Forma Electronic books
Conference papers and proceedings
Ebook
Congresses
Soggetto non controllato Computer science
Multimedia systems
User Interfaces and Human Computer Interaction
Computers and Society
Multimedia Information Systems
ISBN 9783642393303
3642393306
9783642393297
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Speech, Natural Language and Auditory Interfaces -- Controlling Interaction in Multilingual Conversation -- Linguistic Processing of Implied Information and Connotative Features in Multilingual HCI Applications -- Investigating the Impact of Combining Speech and Earcons to Communicate Information in E-government Interfaces -- Evaluation of WikiTalk -- User Studies of Human-Robot Interaction -- Robust Multi-Modal Speech Recognition in Two Languages Utilizing Video and Distance Information from the Kinect -- The Ecological AUI (Auditory User Interface) Design and Evaluation of User Acceptance for Various Tasks on Smartphones -- Speech-Based Text Correction Patterns in Noisy Environment -- Multimodal Smart Interactive Presentation System -- Multimodal Mathematical Expressions Recognition: Case of Speech and Handwriting -- 'Realness' in Chatbots: Establishing Quantifiable Criteria -- Grounding and Turn-Taking in Multimodal Multiparty Conversation -- Situated Multiparty Interaction between Humans and Agents -- Enhancing Human Computer Interaction with Episodic Memory in a Virtual Guide -- System of Generating Japanese Sound Symbolic Expressions Using Genetic Algorithm -- A Knowledge Elicitation Study for Collaborative Dialogue Strategies Used to Handle Uncertainties in Speech Communication While Using GIS -- Gesture and Eye-Gaze Based Interaction Context-Based Bounding Volume Morphing in Pointing Gesture Application -- Gesture vs. Gesticulation: A Test Protocol -- Functional Gestures for Human-Environment Interaction -- A Dynamic Fitting Room Based on Microsoft Kinect and Augmented Reality Technologies -- Gesture-Based Applications for Elderly People -- MOBAJES: Multi-user Gesture Interaction System with Wearable Mobile Device -- Head-Free, Remote Gaze Detection System Based on Pupil-Corneal Reflection Method with Using Two Video Cameras -- One-Point and Nonlinear Calibrations -- Design and Usability Analysis of Gesture-Based Control for Common Desktop Tasks -- Study of Eye-Glance Input Interface -- Multi-User Interaction with Shadows -- Intent Capturing through Multimodal Inputs -- Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera -- Multimodal Feedback in First Encounter Interactions -- Keyboard Clawing: Input Method by Clawing Key Tops -- Finger Controller: Natural User Interaction Using Finger Gestures -- A Method for Single Hand Fist Gesture Input to Enhance Human Computer Interaction -- Kinect c as Interaction Device with a Tiled Display -- Study on Cursor Shape Suitable for Eye-gaze Input System -- Study on Character Input Methods Using Eye-gaze Input Interface -- Proposal of Estimation Method of Stable Fixation Points for Eye-gaze Input Interface -- Modeling Situation-Dependent Nonverbal Expressions for a Pair of Embodied Agent in a Dialogue Based on Conversations in TV Programs -- Research on a Large Digital Desktop Integrated in a Traditional Environment for Informal Collaboration -- Using Kinect for 2D and 3D Pointing Tasks: Performance Evaluation -- Conditions of Applications, Situations and Functions Applicable to Gesture Interface -- Communication Analysis of Remote Collaboration System with Arm Scaling Function -- Two Handed Mid-Air Gestural HCI: Point + Command -- Experimental Study Toward Modeling of the Uncanny Valley Based on Eye Movements on Human/Non-human Faces -- Multi-party Human-Machine Interaction Using a Smart Multimodal Digital Signage -- A Remote Pointing Technique Using Pull-out -- Touch-Based Interaction -- Human Centered Design Approach to Integrate Touch Screen in Future Aircraft Cockpits -- Evaluating Devices and Navigation Tools in 3D Environments -- Computational Cognitive Modeling of Touch and Gesture on Mobile Multitouch Devices: Applications and Challenges for Existing Theory -- A Page Navigation Technique for Overlooking Content in a Digital Magazine -- Effect of Unresponsive Time for User's Touch Action of Selecting an Icon on the Video Mirror Interface -- Evaluation of a Soft-Surfaced Multi-touch Interface -- Recognition of Multi-touch Drawn Sketches -- A Web Browsing Method on Handheld Touch Screen Devices for Preventing from Tapping Unintended Links -- Real Time Mono-vision Based Customizable Virtual Keyboard Using Finger Tip Speed Analysis -- Human Factor Research of User Interface for 3D Display -- Collaborative Smart Virtual Keyboard with Word Predicting Function -- The Implementation of Multi-touch Table to Support the Military Decision Making through Critical Success Factors (CSFs) -- Design of a Visual Query Language for Geographic Information System on a Touch Screen -- Target Orientation Effects on Movement Time in Rapid Aiming Tasks -- Haptic Interaction -- Comparison of Enhanced Visual and Haptic Features in a Virtual Reality-Based Haptic Simulation -- Influence of Haptic Feedback on a Pointing Task in a Haptically Enhanced 3D Virtual Environment -- Design of a Wearable Haptic Vest as a Supportive Tool for Navigation -- Mapping Texture Phase Diagram of Artificial Haptic Stimuli Generated by Vibrotactile Actuators -- Preliminary Design of Haptic Icons from Users -- Assessing the Effectiveness of Vibrotactile Feedback on a 2D Navigation Task -- Magnetic Field Based Near Surface Haptic and Pointing Interface -- Use of Reference Frame in Haptic Virtual Environments: Implications for Users with Visual Impairments -- Behavioral Characteristics of Users with Visual Impairment in Haptically Enhanced Virtual Environments -- Graphical User Interfaces and Visualisation -- A Situation Awareness Assistant for Human Deep Space Exploration -- My-World-in-My-Tablet: An Architecture for People with Physical Impairment -- AHPM as a Proposal to Improve Interaction with Air Traffic Controllers -- Decision Space Visualization: Lessons Learned and Design Principles -- The Language of Motion: A Taxonomy for Interface -- Adaptive Consoles for Supervisory Control of Multiple Unmanned Aerial Vehicles -- A Web-Based Interface for a System That Designs Sensor Networks -- An Interaction Concept for Public Displays and Mobile Devices in Public Transport -- Study of Interaction Concepts in 3D Virtual Environment -- Undo/Redo by Trajectory -- Multi-layer Control and Graphical Feature Editing Using Server-Side Rendering on Ajax-GIS -- A Method for Discussing Musical Expression between Music Ensemble Players Using a Web-Based System -- A Study on Document Retrieval System Based on Visualization to Manage OCR Documents -- Audio-Visual Documentation Method for Digital Storytelling for a Multimedia Art Project.
Record Nr. NYU-004658405
[International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]  
Materiale a stampa
Lo trovi qui: New York University
Cross-cultural design : methods, practice, and case studies : 5th International Conference, CCD 2013, held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part I / P.L. Patrick Rau (ed.).
Cross-cultural design : methods, practice, and case studies : 5th International Conference, CCD 2013, held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part I / P.L. Patrick Rau (ed.).
Creatore [CCD (Conference) (5th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource.
Disciplina 004.01/9
Accesso persona Rau, P. L. Patrick
Accesso convegno International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)
Genere/Forma Electronic books
Conference papers and proceedings
Ebook
Congresses
Soggetto non controllato Computer science
Information storage and retrieval systems
User Interfaces and Human Computer Interaction
Media Design
Information Storage and Retrieval
Information Systems Applications (incl. Internet)
ISBN 9783642391439
3642391435
9783642391422
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Table of Contents -- Part I -- Cross-cultural Product Design -- Re-engaging with Cultural Engagement: Innovative Product Design of Cultural Field Experience -- An Exploration on Tactile Styles of Products -- The Study of Style for Kogi Pottery Art in Life -- The Study of Modern Emergency Products under the Direction of New Ergonomics -- Designing "Hometown Feeling" Into Products -- Human Factors Design Research with Persona for Kids Furniture in Shanghai Middle-Class Family -- A Study of the Attraction Factors of Japanese Pop-Culture by Young People in Taiwan -- Interaction Design Research of Home Integrated Ceiling Based on Neo-Ergonomics -- Some Thoughts on Haptic Aesthetics for Design Transmodal Aesthetics -- RFID-Based Road Guiding Cane System for the Visually Impaired -- Exploring Local Characteristic Product Analysis from an Emotional Design Perspective -- The Cognitive Difference of Visual and Imaged Tactile Sense of Product Forms -- Discovering the Use of a Home Smart Telephone: A Persona Approach -- A Study of Aesthetic Analysis on Modern Crafts -- Research on Symbol Expression for Eye Image in Product Design: The Usage of the Chinese Traditional "Yun Wen" -- An Empirical Research on Experience Evaluation and Image Promotion of Wuxi Fruit Brand: The Case of the Brand Package of Yangshan Shuimi Peaches -- A Study of Applying Qualia to Business Model of Creative Industries -- Analysis of Cognition Difference of Visual and Imagined Haptic Inputs on Product Texture -- An Empirical Research on Designing and Promoting the Brand Logo of Yangshan Shuimi Peaches Based on the Theory of Brand Experience -- Service Design Research about Redesign Sedentary Office Guided by New Ergonomics Theory -- Cross-cultural Design Methods and Techniques -- A Policy or a Silent Revolution: Experience Sharing on Aligning UX Process with Product Development Process -- From Global Terminology to Local Terminology: A Review on Cross- Cultural Interface Design Solutions -- Integration of Characteristics of Culture into Product Design: A Perspective from Symbolic Interactions -- Modality-Independent Interaction Framework for Cross-Disability Accessibility -- "I Know U" -- A Proposed VUI Design for Improving User Experience in HRI -- Defining Cross-Culture Theoretical Framework of User Interface -- Integrating Internationalization in the User-Centered Software Development Process -- Lessons Learned during a HCI Design Process in Intercultural Context -- Conception Pyramid Method for Cultural Product Form Development -- Employing Poetry Culture for Creative Design with a Polyphonic Pattern. International Usability Evaluation -- The Influence of the Nature of Need for Touch, Handcraft Material and Material Color on the Motivation for Touch -- Evaluation of Human-System Interfaces with Different Information Organization Using an Eye Tracker -- The Effects of Emotion on Judgments of Effectiveness and Good-Design -- Identifying Usability Problems in a Smart TV Music Service -- A Human Factors Evaluation of the Spatial Gesture Interface for In-Vehicle Information Systems -- Characteristics of UI English: From Non-native's Viewpoint -- The Effects of Age, Viewing Distance and Font Type on the Legibility of Chinese Characters -- A Study of a Human Interface Device Controlled by Formant Frequencies for the Disabled -- Secondary Task Method for Workload Measurement in Alarm Monitoring and Identification Tasks -- Case Studies in Cross-Cultural Design -- A Cross-Cultural Comparison of UI Components Preference between Chinese and Czech Users -- Use Second Screen to Enhance TV Viewing Experiences -- A Study about the Culture Service Process and Tools Design -- User Experience with Chinese Handwriting Input on Touch-Screen Mobile Phones -- Reception of Space: Inspiring Design without a Designer. The Influence of Design Training and Spatial Solution Strategies on Spatial Ability Performance -- Service Based Design Solutions -- A Case of Migrant Workers' Affective Links with Their Families in Rural Areas of China -- Affective Fusion of PAD Model-Based Tactile Sense: A Case Study of Teacups -- What's Your Point?: How Chinese and Americans Achieve Their Conversational Aims in Cross-Cultural and Gender Interactions in CMC -- Improving the User Interface for Reading News Articles through Smartphones in Persian Language -- The Acceptance and Adoption of Smartphone Use among Chinese College Students -- Modeling of a Human Decision-Making Process with Prospect Theory -- Designing Government Funded Religious E-Readers by Adopting User Experience Methods -- Social Media's Impact on Teenagers -- An Analysis of Microblogging Behavior on Sina Weibo: Personality, Network Size and Demographics -- The Research on Cognition Design in Chinese Opera Mask -- Feature Extraction of Individual Differences for Identification Recognition Based on Resting EEG -- Enhancing People's Television Experience by Capturing, Memoing, Sharing, and Mixing -- The Application of Consistent User Interface in Common Use Self Service (CUSS) -- A Qualitative Study of Older Adults' Acceptance of New Functions on Smart Phones and Tablets -- On Class Design Using Multi-Mouse Quiz by Elementary Schoolteachers.
Record Nr. NYU-004658451
[CCD (Conference) (5th : 2013 : Las Vegas, Nev.)]  
Materiale a stampa
Lo trovi qui: New York University
HCI International 2013 - Posters' extended abstracts : International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part I / Constantine Stephanidis (ed.).
HCI International 2013 - Posters' extended abstracts : International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part I / Constantine Stephanidis (ed.).
Creatore [International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource (xliii, 761 pages).
Disciplina 004.01/9
Accesso persona Stephanidis, Constantine
Genere/Forma Congresses
Electronic books
Conference papers and proceedings
Soggetto non controllato Computer science
Medical records -- Data processing
Information storage and retrieval systems
Education
User Interfaces and Human Computer Interaction
Computers and Education
Computer Applications
Health Informatics
Computers and Society
ISBN 9783642394737
3642394736
9783642394720
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto HCI Design Approaches, Methods and Techniques. User Driven Service Design and Innovation Platforms -- Affective Service Design Considered Informational Assimilation of Layout Factors -- The Question Concerning Technology as Art -- The Role of Knowledge Management in Agile Software Development -- Issues and Understandings for Rural HCI Systems Development: Agile Approaches "In the Wild" -- A Study on the Prototype of Focusing on the Operability for Requirement Acquisition -- Employing Creative Practice as a Research Method in the Field of Wearable and Interactive Technologies -- Task-Oriented M-Commerce Interface Design -- Towards Exploring Web Interface Sign Ontology: A User Study -- Designing for Culturally Diverse Audiences: Can Automated Attention Analysis Substitute the Eye-Tracking in Website Development? -- Application of Kinect Technology in the Design of Interactive Products for Chinese Senior Citizens -- Factors and Cues Impacting User Information Selection and Processing Performance in Kiosk Touch Screen Interfaces -- Automa-Persona: A Process to Extract Knowledge Automatic for Improving Personas -- Document Analysis (DA) as a Sociotechnical Design Framework for HCI: A Novel Tele-psychiatric Service as a Case Study -- Developing a Performance-Based Design System with Semantic Interoperability -- Introducing Need Items -- A Basis for Understanding User Experience Centered Product Requirements for Web Products -- A Review on Emotional Evaluations for Smart Phone -- HCI in S & T Foresight by Korean Government.
Usability Methods, Techniques and Studies. Usability and User Acceptance of University Web Portal Interfaces: A Case of South African Universities -- Calculating Website's Usability Metrics Using Log File Information -- The Design and Usability Testing of a Mobile Application to Aid in Child-to-Adult-Care Transition -- Verification of the Questionnaire for the Level of Mental Models Building -- Towards Usable and Secure Natural Language Processing Systems -- Variables of Usability -- The Convergence of Security and Usability: Defining a Framework for Mobile Design -- Fundamental Study for New Evaluation Method Based on Physical and Psychological Load in Human Movement -- A Two-Step Click Interaction for Mobile Internet on Smartphone -- How Do Users Solve Software Problems? -- A Study on the Usability Testing of Gesture Tracking-Based Natural User Interface -- Development of a Usability Evaluation Method Based on Finger Movement -- Examining the Quality in Use of Web 2.0 Applications: A Three-Dimensional Framework -- Desirability Methods for Evaluating Visual Design -- Scale Development to Measure Usability of Text-Based CAPTCHA -- Optimizing Usability on Video Streaming Devices and Smart TV's -- Insights from Eye Movement into Dynamic Decision-Making Research and Usability Testing -- A Usability Study of Dynamic Geometry Software's Interfaces.
Universal Access and eInclusion. The E-training Caravans: An e-Inclusion Initiative in Saudi Arabia -- Interactive Serious Gaming for Children with Auditory Processing Difficulties in the Arabic Language -- Issues with Designing Dementia-Friendly Interfaces -- Generation of the Certain Kind of Figures Using the Movement Sense of Localized Sound and Its Application -- Pee-democracy: Opening Data to the Great British Public Toilet Map -- Applying an Approach to Develop Web Applications Considering Accessibility Practices Using Design Rationale -- iPad 2013: A Leaning Tool for Students with Special Needs -- An Accessible Chat Prototype for Screen Reader Users in Mobile Devices -- An Approach to Design with People Who Have Special Needs -- Inclusive Websites for the Elderly: User Friendly Guidelines for Designers and Managers of Websites and Applications -- Relationship between Weight of Our Developed White Cane and Muscle Load on the Upper Limbs during Swinging Action of the Cane -- Developing a Mobile Application for Language Disabled Children with User Centered Design -- R & D Strategy of HCI Technology for Aging -- A Study for Web Site Color Guideline for Universal Access for Color Vision Deficiencies: Focusing on the Best General Hospitals in Korea and in the United States -- Older Adults' Experiences with Technology: Learning from Their Voices -- Providing Access to Social Networking Services for Elderly People -- Design of User Manuals for Elderly People Focusing on Font Types: Refinement of Experimental Design -- Development of Support Applications for Elderly and Handicapped People with ICT Infrastructure -- Interface Model for Accessible Forums for Blind, Deaf and Non-disabled People -- Evaluation of Accessibility with the Deaf User -- Design Touch Feedback for Blind Users -- Development of Recognition System of Japanese Sign Language Using 3D Image Sensor.
Multimodal and Ambient Interaction. Smart Watches for Home Interaction Services -- My Music Mosaic -- MAGIC: Developing a Multimedia Gallery Supporting mid-Air Gesture-Based Interaction and Control -- A Shadow Touching Technique for Interactive Projector Devices -- Modeling the Types of Interaction with Ambient Environment -- Interpret Human Gestures with a Time of Flight Camera Using Standard Image Processing Algorithms on a Distributed System -- Audio-Only Augmented Reality System for Social Interaction -- Calibrating Screen Coordinates of Tabletop Display Using Shadow-Cursor -- Designing Interactive Sonification for Live Aquarium Exhibits -- Emotional Speech Conversion Using Pitch-Synchronous Harmonic and Non-harmonic Modeling of Speech -- Lyricons (Lyrics + Earcons): Designing a New Auditory Cue Combining Speech and Sounds -- The Difference of the Emotional Communication by Movement on the Digital Contents -- A Study on the Interaction between Human and Smart Devices Based on Emotion Recognition -- Effects of Plane Mapping on Sound Localization in a Virtual Auditory Environment -- Automatic Facial Expression Recognition Using Modified Wavelet-Based Salient Points and Gabor-Wavelet Filters -- Virtual Flying Experience Contents Using Upper-Body Gesture Recognition -- Adaptive Multimodal HCI with Uncertain Data by Collaborative Fission and Fusion -- A Design on Gestural User Interaction Techniques for Tiled Displays Using Kinects -- The Shaking Screening Desktop Interaction Types Based on Tablet Computer -- Arm Gesture Recognition Using Continuous DP for User-Defined Gestures.
Cognitive and Psychological Aspects of Interaction. Using EEG Biometric Feedback Devices to Investigate Interruption Impact on Multi-tasking Task Completion -- Empirical Review of Challenge Design in Video Game Design -- Emotion-Cognition Interaction of Decision Making in the Social Context -- Evaluation of Subjective and EEG-Based Measures of Mental Workload -- Self Soothing by Reviewing Favorite Memories: An Exploration of Mobile Application Prototypes, Which Facilitate Positive Wellbeing via Reminiscing -- The Effects of Information Format and Reading Task on Mobile User's Reading Behavior: A Cognitive Fit Perspective -- Experiment on How Type A and Type B Behavior Pattern Affect Decision-Making -- The Error Prevention Mechanisms of Pointing: Eye Focusing and/or Memory Enhancing? -- A Novel Approach to Cognitive Engineering: Manipulating Access Cost -- Role of Metacognition in Basic Electric Circuit Problem Solving Process -- Evaluating the Attention Devoted to Memory Storage Using Simultaneous Measurement of the Brain Activity and Eye Movements -- Tracking Attention Based on EEG Spectrum -- Measurement of Useful Field of View during Ocular Following Response.
Perception and Interaction. Visual Perception Modeling on Sense of Material of Object Surface -- Eye Gaze and Mouse Cursor Relationship in a Debugging Task -- Adaptive Control Elements for Navigation Systems -- Differences between a Young and Older Computer Users' Recognition Rate of Tactons -- Interactive Color Perspective for 3D Graphics Applications: Enhancing Depth Perception and the Understanding of Object Relations -- How Humans Search Varying-Knowledge Environments: Solving Imperfect Information Mazes -- Vibration of the White Cane Causing a Hardness Sense of an Object -- Physiological Responses to Watching 3D on Television with Active and Passive Glasses -- Temporal Phase Shift: Visual Illusion by Phase-Shifted Light Projection and Its Applications -- Generation of the Certain Kind of Figures Using the Movement Sense of Localized Sound and Its Application.
Ergonomic and Human Modelling Issues. The Slip-Resistance Effect Assessment of the Anti-slip Strip on Different Contaminated Floors -- Analysis of Perceived Discomfort and EMG for Touch Locations of a Soft Keyboard -- Servo-actuated Stylus for Post Stroke Arm and Fore Arm Rehabilitation -- DualMouse: Permitting Fast, Precise and User-Friendly Keyboard-Based Mouse Control -- Comparisons of Computer Exposure and Forearm Musculoskeletal Symptoms among Three Computer Groups-The Application of an External Logger -- Laser Pointer Interaction and Its Properties in Pointing Performance -- Relationship between Surface Property and Operability of Tablet Terminal with Touch-Sensitive Screen -- Interactive Pose Estimation for Active Pauses -- One Possibility for Computer Syndrome: Rethinking Computer Break Software Program -- Lower Limb Musculoskeletal Model Validation during One Legged Forward Hopping and Side Jumping in Healthy Subjects Using EMG -- Research on Two Dimensional Touched Position Distributions of the Touch Screen QWERTY Keyboard.
Capturing Gaze, Biosignals and Brainwaves. Brainwave Typing: Comparative Study of P300 and Motor Imagery for Typing Using Dry-Electrode EEG Devices -- Eye-Controlled Games for Behavioral Therapy of Attention Deficit Disorders -- Towards an Emergent and Autopoietic Approach to Adaptative Chord Generation through Human Interaction -- Stress Resilience Training System (SRTS) -- Proposal of PC Input Method by Combination of Gaze Detection and Head Movement Detection -- Pupil Detection Using Stereo-Matching Method and a Constant Interpupillary Distance Condition for a Solution of Glasses Reflection Problem in the Video-Based Gaze Detection System -- Rules of Engagement: Brain-Computer Interfaces for Military Training -- A Novel Approach for Adaptive EEG Artefact Rejection and EOG Gaze Estimation -- Point-and-Click Interface Based on Parameter-Free Eye Tracking Technique Using a Single Camera -- Automatic Sleep Stage Classification GUI with a Portable EEG Device -- Intelligent Workload Control for Exercise Game -- Measurement of the Characteristics for BCI by SSVEP -- Evaluation of Independent Component Analysis Algorithms for Electroencephalography Source Separation -- Development Environments. Ants Can Schedule Software Projects -- Visualizing Software Ecosystems as Living Cities -- Modeling the Portfolio Selection Problem with Constraint Programming -- Adaptive and Multilevel Approach for Constraint Solving -- Biological Objects Data Registration Algorithm for Modal (Low Dimensional) Analysis -- A GUI for Modeling Regular Constraints -- An Interactive Approach with Four Criteria for Stochastic Weighted Weber Problems -- Quality Performance Monitor: A Server Performance Visualization Tool.
Product Design, Marketing and Advertisment. Gesture-Based Human-Machine Interface: A Case Study Comparing the Realism of Furniture Products in E-Commerce -- Designing a Service Innovation Measurement of SMEs -- Collaborative Design Support System Based on Interactive Genetic Algorithm (IGA) -- Development of Brand Selection Model Considering Customer Service -- Mobile In-App Advertising for Tourism: A Case Study -- The GUI Design for the Products of Business Use by Using the Business User Model -- Modeling Relationship between Visual Impression of Products and Their Graphical Features -- Estimation of Dominant Attributes of Product for Each Customer through Behavior Observation of Shopping -- Free Design Bank -- Promoting Consumer Products with Fictional Stories -- Service Designs for Lifestyle Changes -- Using Fuzzy Analytic Hierarchy Process to Construct Green Suppliers Assessment Criteria and Inspection Exemption Guidelines -- Optimizing Product Interface Training Program for Older Adults-A Pilot Study -- The Changing Room -- Estimation of Dominant Features of Commodities Based on Shopping Behavior Analysis -- A Study on Consumers' Emotions Evoked by Product Semantics.
Record Nr. NYU-004402821
[International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]  
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Lo trovi qui: New York University
Universal access in human-computer interaction : design methods, tools, and interaction techniques for eInclusion : 7th International Conference, UAHCI 2013, held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part I / Constantine Stephanidis, Margherita Antona (eds.).
Universal access in human-computer interaction : design methods, tools, and interaction techniques for eInclusion : 7th International Conference, UAHCI 2013, held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part I / Constantine Stephanidis, Margherita Antona (eds.).
Creatore [International Conference on Universal Access in Human-Computer Interaction (7th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource (xxxix, 707 pages).
Disciplina 004.01/9
Accesso persona Stephanidis, Constantine
Antona, Margherita
Accesso convegno International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)
Genere/Forma Congresses
Electronic books
Conference papers and proceedings
Soggetto non controllato Computer science
Medical records -- Data processing
User Interfaces and Human Computer Interaction
Computers and Society
Health Informatics
Information Systems Applications (incl. Internet)
ISBN 9783642391880
3642391885
9783642391873
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Design for All Methods, Techniques and Tools -- eInclusion Practice -- Universal Access to the Built Environment -- Multi-sensory and Multimodal Interfaces -- Brain-Computer Interfaces.
Record Nr. NYU-004423403
[International Conference on Universal Access in Human-Computer Interaction (7th : 2013 : Las Vegas, Nev.)]  
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Lo trovi qui: New York University
Human-computer interaction : towards intelligent and implicit interaction ; 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part V / Masaaki Kurosu (ed.).
Human-computer interaction : towards intelligent and implicit interaction ; 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part V / Masaaki Kurosu (ed.).
Creatore [International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource.
Disciplina 004.01/9
Accesso persona Kurosu, Masaaki, 1948-
Genere/Forma Congresses
Electronic books
Conference papers and proceedings
Soggetto non controllato Computer science
Data mining
Computer vision
User Interfaces and Human Computer Interaction
ISBN 9783642393426
364239342X
9783642393419
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Adaptive, Personalised and Context-aware Interaction -- Development of a Virtual Keyboard System Using a Bio-signal Interface and Preliminary Usability Test -- Unifying Conceptual and Spatial Relationships between Objects in HCI -- Context-Aware Multimodal Sharing of Emotions -- Supportive User Interfaces for MOCOCO (Mobile, Contextualized and Collaborative) Applications -- RFID Mesh Network as an Infrastructure for Location Based Services for the Blind -- An Ontology-Based Interaction Concept for Social-Aware Applications -- Sensor-Based Adaptation of User Interface on Android Phones -- Perception and BDI Reasoning Based Agent Model for Human Behavior Simulation in Complex System -- Long-Term Study of a Software Keyboard That Places Keys at Positions of Fingers and Their Surroundings -- Fast Dynamic Channel Allocation Algorithm for TD-HSPA System -- Evaluating Intelligibility Usage and Usefulness in a Context-Aware Application -- Strangers and Friends: Adapting the Conversational Style of an Artificial Agent -- suGATALOG: Fashion Coordination System That Supports Users to Choose Everyday Fashion with Clothed Pictures -- Interacting with a Context-Aware Personal Information Sharing System -- Design and Evaluation of Eco-feedback Interfaces to Support Location-Based Services for Individual Energy Awareness and Conservation -- Fuzzy Logic Approach for Adaptive Systems Design -- Computational Vision in HCI -- Semi-supervised Remote Sensing Image Segmentation Using Dynamic Region Merging -- Correcting Distortion of Views into Aquarium -- A Dense Stereo Matching Algorithm with Occlusion and Less or Similar Texture Handling -- Robust Face Recognition System Using a Reliability Feedback -- A Developer-Oriented Visual Model for Upper-Body Gesture Characterization -- Annotate. Train. Evaluate. A Unified Tool for the Analysis and Visualization of Workflows in Machine Learning Applied to Object Detection -- A New Real-Time Visual SLAM Algorithm Based on the Improved FAST Features -- A Coastline Detection Method Based on Level Set -- Tracking End-Effectors for Marker-Less 3D Human Motion Estimation in Multi-view Image Sequences -- Kernel Based Weighted Group Sparse Representation Classifier -- Kernel Fuzzy Similarity Measure-Based Spectral Clustering for Image Segmentation -- Depth Camera Based Real-Time Fingertip Detection Using Multi-view Projection -- Evaluation of Hip Impingement Kinematics on Range of Motion -- Tracking People with Active Cameras -- Classification Based on LBP and SVM for Human Embryo Microscope Images -- Semantic Annotation Method of Clothing Image -- Emotions in HCI -- Audio-Based Pre-classification for Semi-automatic Facial Expression Coding -- Sentimental Eyes! -- Developing Sophisticated Robot Reactions by Long-Term Human Interaction -- An Awareness System for Supporting Remote Communication -- Application to Long-Distance Relationships -- Emotion Sharing with the Emotional Digital Picture Frame -- Vision Based Body Dither Measurement for Estimating Human Emotion Parameters -- Evaluating Emotional State during 3DTV Viewing Using Psychophysiological Measurements -- Affect-Based Retrieval of Landscape Images Using Probabilistic Affective Model -- A Study on Combinative Value Creation in Songs Selection -- The Influence of Context Knowledge for Multi-modal Affective Annotation -- Generation of Facial Expression Emphasized with Cartoon Techniques Using a Cellular-Phone-Type Teleoperated Robot with a Mobile Projector -- Biophysiological Aspects of Interaction -- A Biofeedback Game for Training Arousal Regulation during a Stressful Task: The Space Investor -- Responses Analysis of Visual and Linguistic Information on Digital Signage Using fNIRS -- A Method for Promoting Interaction Awareness by Biological Rhythm in Elementary School Children -- Internet Anxiety: Myth or Reality? -- Brain Function Connectivity Analysis for Recognizing Different Relation of Social Emotion in Virtual Reality -- A Mobile Brain-Computer Interface for Freely Moving Humans -- The Solid Angle of Light Sources and Its Impact on the Suppression of Melatonin in Humans -- Facial Electromyogram Activation as Silent Speech Method -- The Impact of Gender and Sexual Hormones on Automated Psychobiological Emotion Classification -- Evaluation of Mono/Binocular Depth Perception Using Virtual Image Display -- Visual Image Reconstruction from fMRI Activation Using Multi-scale Support Vector Machine Decoders -- Alterations in Resting-State after Motor Imagery Training: A Pilot Investigation with Eigenvector Centrality Mapping.
Record Nr. NYU-004423417
[International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)]  
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Human factors in computing and informatics : first International Conference, SouthCHI 2013, Maribor, Slovenia, July 1-3, 2013. Proceedings / Andreas Holzinger, Martina Ziefle, Martin Hitz, Matjaz̆ Debevc (eds.).
Human factors in computing and informatics : first International Conference, SouthCHI 2013, Maribor, Slovenia, July 1-3, 2013. Proceedings / Andreas Holzinger, Martina Ziefle, Martin Hitz, Matjaz̆ Debevc (eds.).
Creatore [SouthCHI (Conference) (1st : 2013 : Maribor, Slovenia)]
Estensione 1 online resource (xxiii, 845 pages) : illustrations.
Disciplina 004.01/9
Accesso persona Holzinger, Andreas, editor
Ziefle, Martina, 1962-editor
Hitz, Martin, editor
Debevc, Matjaz̆, editor
Genere/Forma Congresses
Electronic books
Conference papers and proceedings
Soggetto non controllato Computer science
Computer Communication Networks
Information storage and retrieval systems
Artificial intelligence
Information Systems Applications (incl. Internet)
Information Storage and Retrieval
User Interfaces and Human Computer Interaction
Health Informatics
ISBN 9783642390623
3642390625
9783642390616
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Measurement and Usability Evaluation. Design and Development Methodology for the Emotional State Estimation of Verbs / Georgios Kouroupetroglou, Nikolaos Papatheodorou, Dimitrios Tsonos -- Automatic Recognition of the Unconscious Reactions from Physiological Signals / Leonid Ivonin [and others] -- Technique for Evaluating Photo Sharing Interfaces with the Early Prototypes -- Group Simulation / Jarno Aulis Olavi Ojala, Dhaval Vyas, Arto Juhani Lehtiniemi -- Usability Evaluation of Configuration-Based API Design Concepts / Thomas Scheller, Eva Kühn -- Monitoring Learning Activities in PLE Using Semantic Modelling of Learner Behaviour / Selver Softic [and others] -- Back to User-Centered Usability Testing / Kimmo Tarkkanen [and others] -- Comparing the Levels of Frustration between an Eye-Tracker and a Mouse: A Pilot Study / Hildegardo Noronha, Ricardo Sol, Athanasios Vourvopoulos -- Study of the Influence of Prototype Aesthetic Fidelity (A Realism Factor) in Usability Tests / Diana Rueda, René Hoto, Andrés Conejero.
Exploiting Classical Bibliometrics of CSCW: Classification, Evaluation, Limitations, and the Odds of Semantic Analytics / António Correia, Benjamim Fonseca, Hugo Paredes -- An Empirical Evaluation of a Usability Measurement Method in a Model Driven Framework / Lassad Ben Ammar, Adel Mahfoudhi -- The Impact of User Diversity on the Willingness to Disclose Personal Information in Social Network Services / Anne Kathrin Schaar, André Calero Valdez, Martina Ziefle -- Usability Evaluation -- Medical Environments. -- Practical Neurophysiological Analysis of Readability as a Usability Dimension / Inês Isabel Pimentel Oliveira, Nuno Manuel Guimarães -- Query Behavior: The Impact of Health Literacy, Topic Familiarity and Terminology / Carla Teixeira Lopes, Cristina Ribeiro -- MeD UD -- A Process Reference Model for Usability Design in Medical Devices / Derek Flood [and others].
Accessibility Methodologies. Dictionary of the Slovenian Sign Language on the WWW / Luka Cempre, Aleksander Bešir, Franc Solina -- A Usability Requirements Analysis for Wireless Interaction and Connectivity for Elderly Hearing Aid Users / Matjaž Debevc, Ines Kožuh, Hilmar Meier -- Investigating an Accessible and Usable ePub Book via VoiceOver: A Case Study / Valentina Bartalesi Lenzi, Barbara Leporini -- Route Descriptions in Advance and Turn-by-Turn Instructions -- Usability Evaluation of a Navigational System for Visually Impaired and Blind People in Public Transport / Elke Mattheiss, Elmar Krajnc.
Game-Based Methodologies. Elements of Play for Cognitive, Physical and Social Health in Older Adults / Fares Kayali [and others] -- Understanding the Digital Game Classification System: A Review of the Current Classification System and Its Implications for Use within Games for Health / Hannah Ramsden Marston, Stuart T. Smith -- A Preliminary Evaluation of a Participation-Centered Gameplay Experience Design Model / Luís Lucas Pereira, Licinio Roque -- Increase Physical Fitness and Create Health Awareness through Exergames and Gamification / Philipp Brauner [and others] -- Design of a Game-Based Pre-hospital Resuscitation Training for First Responders / Marco Kalz [and others].
Web-Based Systems and Attribution Research. The Resigned, the Confident, and the Humble: A Typology of Computer-Related Attribution Styles / Monique Janneck, Sascha R. Guczka -- Next Generation Tele-Teaching: Latest Recording Technology, User Engagement and Automatic Metadata Retrieval / Franka Grünewald [and others] -- Towards the Personalization of CAPTCHA Mechanisms Based on Individual Differences in Cognitive Processing / Marios Belk [and others] -- Personality Influences on Etiquette Requirements for Social Media in the Work Context / André Calero Valdez, Anne Kathrin Schaar, Martina Ziefle -- Role of Information Scent and Link Position in a Successful Navigation on Web / Vamshi Velagapuri, Suvarna Rekha.
Virtual Environments. The Minimal Group Paradigm in Virtual Teams / Monique Janneck, Petra Saskia Bayerl, Jana-Eva Dietel -- "Atlas 2012" Augmented Reality: A Case Study in the Domain of Fine Arts / Narvika Bovcon [and others] -- Unfolding -- A Library for Interactive Maps / Till Nagel [and others] -- Improving Students' Technical Skills Using Mobile Virtual Laboratory: Pilot Study of Assembly Language Input Methods for Touchscreen Devices / Mihael Kukec, Sandi Ljubic, Vlado Glavinic -- Exploring the Adaptation to Learning Styles: The Case of AdaptiveLesson Module for Moodle / Jelena Nakić, Sabine Graf, Andrina Granić -- Design and Evaluation of a Learner-Centric Immersive Virtual Learning Environment for Physics Education / Johanna Pirker [and others] -- Towards Unification for Pointing Task Evaluation in 3D Desktop Virtual Environment / Mathieu Raynal, Emmanuel Dubois, Bénédicte Schmitt.
Special Session on Design Culture for Ageing Well: Designing for Situated Elderliness (DCAW). Design Culture for Ageing Well: Designing for 'Situated Elderliness' / Özge Subasi [and others] -- Towards Community-Based Co-creation / Alina Huldtgren [and others] -- Course and Perception of Ageing in Different Cultures Relevant for Intercultural HCI Design / Rüdiger Heimgärtner -- Memoryscape: Designing with Senior Citizens as Memory Meditation / Naveen L. Bagalkot, William Green, Peter Lutz -- Design and Interaction in a Smart Gym: Cognitive and Bodily Mastering / Alma Leora Culén, Sisse Finken, Tone Bratteteig -- From Research to Design -- Sketching a Game to Trigger Reminiscence in Older Adults / Naemi Luckner [and others].
kommTUi -- A Design Process for a Tangible Communication Technology with Seniors / Lisa Ehrenstrasser, Wolfgang Spreicer -- Keeping "InTOUCH": An Ongoing Co-design Project to Share Memories, Skills and Demands through an Interactive Table / Sabina Giorgi [and others] -- Assisting Lifestyles: "Laughing, Living and Learning" / Boris Markovic, Özge Subasi -- Older People as Equal Partners in Creative Design / Helena Sustar, Sara Jones, Andy Dearden -- Designing Guiding Garments for People Affected by Dementias / Britta Friederike Schulte -- Towards Rapid Technology Probes for Senior People / Florian Güldenpfennig, Geraldine Fitzpatrick -- Towards an Acceptance Model for AAL / Gerhard Leitner, Oana Mitrea, Anton J. Fercher.
Input Devices. Gestyboard 2.0: A Gesture-Based Text Entry Concept for High Performance Ten-Finger Touch-Typing and Blind Typing on Touchscreens / Tayfur Coskun [and others] -- On-Screen Marker Fields for Reliable Screen-to-Screen Task Migration / Rudolf Kajan [and others] -- Reading on eInk and Backlit LED -- The Influence of Positive and Negative Contrast on Eye Movements / Yves Etienne Bochud, Marc Garbely -- Exploring Hand Posture for Smart Mobile Devices / Ionuţ-Alexandru Zaiţi, Radu-Daniel Vatavu, Ştefan-Gheorghe Pentiuc -- Pointing in the Air: Measuring the Effect of Hand Selection Strategies on Performance and Effort / Matthias Schwaller, Denis Lalanne.
Adaptive Systems and Intelligent Agents. The Influence of Proactivity on Interactive Help Agents / Helmut Lang [and others] -- Platform-Aware Rich-Form Generation for Adaptive Systems through Code-Inspection / Miroslav Macik [and others].
Workshop for Assessing the State of HCI Research and Practice in South-Eastern Europe (WS-HCISEE). Kinect Web Kiosk Framework / Ciril Bohak, Matija Marolt -- Enhancement of Web Application Design of the Open Platform for Clinical Nutrition / Peter Novak, Franc Novak, Barbara Koroušić Seljak -- HDCMD: A Clustering Algorithm to Support Hand Detection on Multitouch Displays / Bojan Blažica, Daniel Vladušič, Dunja Mladenić
Doctoral Consortium. Augmentative Requirements Engineering for Trustworthy and Usable ICT-Based Services / Hrvoje Belani -- Research Goals for Evolving the 'Form' User Interface Metaphor towards More Interactivity / Johannes Harms -- Intentions: A Confident-Based Interaction Design for Smart Spaces / Mario Vega-Barbas, Miguel A. Valero.
Poster Presentations. Combining Spatial and Temporal Information of Eye Movements in Goal-Oriented Tasks / Monchu Chen, Nelson Alves, Ricardo Sol -- Dyslexia Explorer: A Screening System for Learning Difficulties in the Arabic Language Using Eye Tracking / Arwa Al-Edaily, Areej Al-Wabil, Yousef Al-Ohali -- An Analysis of Social Interaction between Older and Children: Augmented Reality Integration in Table Game Design / Chan-Li Lin, Shih-Han Fei, Shu-Wei Chang -- Justification of User Profiles Based on the Mental Models' Competency / Ieva Bolakova, Svetlana Ignatjeva, Nellija Bogdanova.
Record Nr. NYU-004420410
[SouthCHI (Conference) (1st : 2013 : Maribor, Slovenia)]  
Materiale a stampa
Lo trovi qui: New York University
Universal access in human-computer interaction : user and context diversity : 7th International Conference, UAHCI 2013, held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part II / Constantine Stephanidis, Margherita Antona (eds.).
Universal access in human-computer interaction : user and context diversity : 7th International Conference, UAHCI 2013, held as part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part II / Constantine Stephanidis, Margherita Antona (eds.).
Creatore [International Conference on Universal Access in Human-Computer Interaction (7th : 2013 : Las Vegas, Nev.)]
Estensione 1 online resource.
Disciplina 004.01/9
Accesso persona Stephanidis, Constantine
Antona, Margherita
Accesso convegno International Conference on Human-Computer Interaction (15th : 2013 : Las Vegas, Nev.)
Genere/Forma Electronic books
Conference papers and proceedings
Ebook
Congresses
Soggetto non controllato Computer science
Medical records -- Data processing
User Interfaces and Human Computer Interaction
Computers and Society
Health Informatics
ISBN 9783642391910
3642391915
9783642391903
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Age-Related Issues -- Human Vision in Universal Access -- Emotions and Persuasion in Universal Access -- Design for Autistic Spectrum Disorders -- Cognitive Issues for Universal Access Universal Access to the Web and Social Communities.
Record Nr. NYU-004658439
[International Conference on Universal Access in Human-Computer Interaction (7th : 2013 : Las Vegas, Nev.)]  
Materiale a stampa
Lo trovi qui: New York University