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Creatore: |
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Titolo: |
Digital da vinci : computers in the arts and sciences / by Newton Lee.
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Link to work: |
Digital Da Vinci
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Pubblicazione: |
New York : Springer, 2014
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Estensione: | 137 pages : illustrations |
Tipo formato: | unmediated |
Tipo contenuto: | text |
Tipo supporto: | volume |
Classificazione LOC: | N72.C63 D38 2014 |
Creatori/Collaboratori: |
Lee, Newton, [author, ] [editor.]
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Anderson, Dennis, [author.]
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Armstrong, Keith, [author.]
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Barrass, Stephen, [author.]
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Cohen, Nathan, [author.]
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Cowley, Benjamin, [author.]
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Danylak, Roman, [author.]
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Folgieri, Raffaella, [author.]
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Granato, Marco, [author.]
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Grechi, Daniele, [author.]
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Lucchiari, Claudio, [author.]
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Niewiadomski, Robert, [author.]
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Ozkar, Mine, [author.]
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Sade, Gavin, [author.]
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Spinellis, Diomidis D., [author.]
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Velonaki, Mari, [author.]
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Accesso ente: | Alumni and Friends Memorial Book Fund |
Contenuto supplementare: | Includes bibliographical references and index. |
Sommario/riassunto: | In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Ozkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game Green My Place aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan's dictum the medium is the message. Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman. |
Dati biografici o storici: | Newton Lee is a computer scientist who coauthored Disney Stories, authored the Information Awareness series including Facebook Nation and Counterterrorism and Cybersecurity, and edited/coauthored the Digital Da Vinci series including Computers in Music and Computers in the Arts and Sciences. He graduated Summa Cum Laude from Virginia Tech with a B.S. and M.S. degree in Computer Science, and he earned a perfect GPA from Vincennes University with an A.S. degree in Electrical Engineering and an honorary doctorate in Computer Science. He has done pioneering work at AT & T Bell Laboratories, The Walt Disney Company, Institute for Defense Analyses, and Virginia Tech Library Systems, among others. He was founder of Disney Online Technology Forum, creator of Bell Labs' first-ever commercial AI tool, and inventor of the world's first annotated multimedia OPAC for the U.S. National Agricultural Library. |
ISBN: | 1493909649 |
9781493909643 | |
Formato: | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9963690233503681 |
Localizzazioni e accesso elettronico | http://hdl.library.upenn.edu/1017.12/366295 |
Lo trovi qui: | University of Pennsylvania |
Item: | Permalink to OPAC |